Filling Out the Array 3D Image Data Structure
The <Array_3D_Image> class is a specialization of the <Array_3D> generic class. Use it if your 3D array should be considered as a single image in which the individual pixels comprise a series of values (as in an RGB color image, for example).
For an Array_3D_Image, follow the instructions for Filling Out the Array_3D Data Structure, with the following additional constraints/requirements:
- Use <Array_3D_Image> and </Array_3D_Image> rather than <Array_3D> and </Array_3D>
- You absolutely must include a <Display_Settings> class in the <Discipline_Area> of the label. This class must include Display_Direction for the primary plane (however you define it), and Movie_Display_Settings if your third axis is time. If your third axis is wavelength, please consider including a Color_Display_Settings class for generating color previews of your image cube. See Filling Out the Display Dictionary Classes for more information.