Difference between revisions of "Filling Out the Array 3D Data Structure"

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Revision as of 02:40, 25 January 2013

The <Array_3D> class is the generic base class that underlies all the other <Array_3D_* > classes. Use it when one of the more specialized classes is not appropriate and you don't need access to any software developed specifically for them.


For an Array_3D, follow the instructions for Filling Out the Array_2D Data Structure, with the following additional constraints/requirements:

  • Use <Array_3D> and </Array_3D> rather than <Array_2D> and </Array_2D>
  • <axes> must have a value of 3, rather than 2.
  • There must be three <Axis_Array> classes, rather than two.