Difference between revisions of "Filling Out the Array 3D Image Data Structure"

From The SBN Wiki
Jump to navigation Jump to search
(typo)
(Update)
Line 3: Line 3:
 
For an ''Array_3D_Image'', follow the instructions for [[Filling Out the Array_2D Data Structure]], with the following additional constraints/requirements:
 
For an ''Array_3D_Image'', follow the instructions for [[Filling Out the Array_2D Data Structure]], with the following additional constraints/requirements:
 
* Use '''<Array_2D_Image>''' and '''</Array_2D_Image>''' rather than '''<Array_2D>''' and '''</Array_2D>'''
 
* Use '''<Array_2D_Image>''' and '''</Array_2D_Image>''' rather than '''<Array_2D>''' and '''</Array_2D>'''
 +
* You absolutely '''''must''''' include a ''<Display_Settings>'' class in the ''<Discipline_Area>'' of the label.  This class must include both ''Display_Direction'' and ''Color_Display_Settings'' subclasses. See [[Filling Out the Display Dictionary Classes]] for more information.

Revision as of 13:07, 21 July 2014

The <Array_3D_Image> class is a specialization of the <Array_3D> generic class. Use it if your 3D array should be considered as a single image in which the individual pixels comprise a series of values (as in an RGB color image, for example).

For an Array_3D_Image, follow the instructions for Filling Out the Array_2D Data Structure, with the following additional constraints/requirements:

  • Use <Array_2D_Image> and </Array_2D_Image> rather than <Array_2D> and </Array_2D>
  • You absolutely must include a <Display_Settings> class in the <Discipline_Area> of the label. This class must include both Display_Direction and Color_Display_Settings subclasses. See Filling Out the Display Dictionary Classes for more information.