Filling Out the Array 3D Image Data Structure

From The SBN Wiki
Revision as of 13:07, 21 July 2014 by Raugh (talk | contribs) (Update)
Jump to navigation Jump to search

The <Array_3D_Image> class is a specialization of the <Array_3D> generic class. Use it if your 3D array should be considered as a single image in which the individual pixels comprise a series of values (as in an RGB color image, for example).

For an Array_3D_Image, follow the instructions for Filling Out the Array_2D Data Structure, with the following additional constraints/requirements:

  • Use <Array_2D_Image> and </Array_2D_Image> rather than <Array_2D> and </Array_2D>
  • You absolutely must include a <Display_Settings> class in the <Discipline_Area> of the label. This class must include both Display_Direction and Color_Display_Settings subclasses. See Filling Out the Display Dictionary Classes for more information.